
Games for education
💼 Partners



📜 Introduction
Objetive
The DIG4Future initiative aimed to enhance the digital skills of young students in disadvantaged areas. As part of this initiative, a project was undertaken to create a game that would educate students on topics such as artificial intelligence. The game uses the technology of Dall-e to teach players how to recognize an image generated from an AI image generator, and it does so by adapting the popular game Dixit.
What is DIG4Future?
🕹️ The game
Start

Description:
At the beginning of each turn, one player is chosen as the active player, who is allowed to use the AI tool.
Game prompt

Description:
All the players receive the same starting prompt for example “Famous portrait paintings”.
Normal player

Description:
Every player (expert the one using the AI tool) is going to use a simple Google image search to find a picture corresponding to the prompt. With the objective of making the other players think that the provided image is AI-generated.
AI assisted player

Description:
Instead, the player using the AI tools is going to try to generate an image that fools the other player into thinking the picture is real.
Voting stage


Description:
Once every player has submitted a picture, we move to the voting round. Where each player has to vote which one of the submitted pictures is the AI-generated one.
Results


Description:
Players get point in two different ways:
a. By tricking another player that their submission was the one generated by AI
b. By correctly identifying the AI-generated image
After the voting session, the game repeats, until a player reaches a defined amount of points.
📱 Prototype
Figma prototype
Description:
Concept prototype realized in Figma is more focused on clarification of the idea, instead of aiming to define the interactions.















